Yoshi’s Island II, Flat Zone 1 and 2, and Venom graphical improvementsīowser’s Stadium bombs now flicker before they respawn on stage → Now uses new Dragon King HUD by default (can change in Stage Settings)Ĭorneria City clippings and textures updated Smashville Remix added as Remix variant for Smashvilleĭragon King and Dragon King Remix updated Meta Crystent added as Remix variant for Meta Crystal → Mementos now Remix variant for Grim Reaper’s Cavern Grim Reaper’s Cavern added, replaces Mementos on SSS Lucas and Goemon biographies on Character Data Screen updated Updated results screen text scaling for: Marina, Dedede, Lucas, Wolf, Conker, Bowser, and Sonic Mario, Poly Bowser, Poly Marina, and Poly Lucas Magnifying glass size updated for Conker, Marth, Mewtwo, King Dedede, Dark Samus, Marina, Wario, Sonic, Poly Marina, Poly Wario, and Poly Sonicįixed action strings for Captain Falcon, Kirby, Ganondorf, Marina, Poly Dr. J Donkey Kong and Purin (J Jigglypuff) results text is now accurate Marina and King Dedede taunts can now be canceled early with shieldįixed pipe enter animations for Polygon WarioĬrowd chants added for Dark Samus, Goemon, Mad Piano, Marina, and ConkerĬrowd chants updated for King Dedede, Sheik, and Lucas Purin (J Jigglypuff) sleep sound corrected Pummeluff (E Jigglypuff) sounds and name texture implemented Slippy’s LandingAirB animation changed to Mario’s → Mario yellow costume stock icon updatedįalco model updated, added low-poly model → ‘NES’ costume for Mario’s shield color set to brown
→ Yellow costume added for Conker, Dark Samus, Ganondorf, Goemon, Sheik, Slippy, Wolf, and Young Link Marina now obtains 4 charges when absorbing Golden Gun shot (previously only gained 1) → Reduced sub-bass on Bowser footstep sound → Item shoot animations and item pickup/drop animations added → CSS and respawn platform use slower idle → Hides held items when performing a Smash attack → Bombchus are no longer invincible when falling off stage → UAir final hit has increased knockback growth → Graphical effects added to DAir, NAir, and BAir → DSp will no longer cause Lucas to turn around after absorbing from behind → DTilt reduced from 23 to 20 frames removed loop buffer → USP: Final hitbox raised up and shrunk down a bit (now match Samus) → DAir: Now behaves like Samus’s (no late horizontal hit) → BAir: Animation time increased to 39 frames → NAir: Shield damage is now 1 instead of 0 → NAir: Animation time increased to 39 frames, hitboxes adjusted based on Mewtwo’s → FAir: Hitboxes and animation adjusted (starts on frame 8, move lasts 36 frames) → DSp: Sets opponents’ velocities to half speed → Addressed instant KOing of aerial opponents whose USp would send them to death (Luigi, Wolf, etc.) → NSp revolver shoot down from 55 frames to 37 frames → Fixes ball color for alternate costumes → Fixes stick color for alternate costumes → Mad Piano moved to D-Pad Up (Boss) variant for Kirbyĭragon King added as D-Pad Up (Boss) variant for Captain Falcon Metal Luigi added as D-Pad Up (Boss) variant for Luigi I recommend the following:Įbisumaru added as D-Pad Up (Boss) variant for Goemon You must perform an extra step before you can drag your ROM onto osx-drag-here. Take your legally acquired ROM and drag it onto the appropriate icon for your operating systemĮxample: Windows users, drag your ROM onto windows-drag-here (or windows-drag-here.bat)įind your patched ROMs in the output directoryĪpple has stronger restrictions on running unsigned apps from the Internet. If that causes issues, follow the instructions below:ĭownload and unzip the Smash Remix release file Please first use our online patching page to install: